possible I suppose? It's possible for most video games out there on a technical level, it's just that it's an insane amount of work decompiling an entire game, and that amount of work increases as the game gets more complex.īlast Away the Wall in Whomp's Fortress seems impossible in Daredevil Mode without glitches due to the forced damage. ![]() In any case, it's not something I'm interested in personally, and whether if it would be worth it or not depends on the person.Īs for PC ports of other N64 games, it's. I know that there's a project trying to port Star Road to PC, but it's technically not a port of that mod but rather a recreation of it inside one of the forks of the PC port. It's not really possible to do this with ROM Hacks, or at least older ones that weren't made with the decomp. Thanks for everything, I appreciate your time and efforts on this game! Is it possible at all? Is it just grueling and not really worth it? Is there a possibility of these kinds of ports becoming easier to create going forward?Īgain, sorry if this is alot, i kinda stumbled on this port last night and im absolutely floored at how perfect it's running, it's just opened the floodgates in my head for the future of n64 game development now, let alone emulation. Sorry if this is vague as all hell, but i wanted to pick your brain, especially as someone who added stuff within the pc port itself, on the potential of that type of stuff with this pc port. Hey Mors, I was super curious after playing this game for a couple hours about its potential going forward in like, the SM64 modding scene? I'm definitely a super amateur when it comes to modding, but just seeing how fluid everything is here, I cant help but to think to myself, "what if romhacks like Star Road or Last Impact were implemented into this new game? HOW would they even be implemented? Could a PC port of other n64 games be a real potential now?" You may also want to check the GitHub repository for more information:Īnd lastly, here's a quick tip for you, you can hold the backspace key or the select button on your controller right after opening the launcher to enable the hidden settings. If you need further support, you can also join the game's official Discord server: To download the launcher for Linux, head here: Other necessary files will be downloaded by the launcher during this process, so an internet connection is required.īefore asking a question, please read the FAQ first: You will need to follow the steps given to you by the launcher and provide your own ROM file to build the game. ![]() Please note that MFGG only hosts the launcher/builder for the game, and NOT the game itself. The ability to continue the level after getting a star These features include (but not limited to): Try clicking Update MSYS2 (or if that doesn't help Reinstall Dependencies).Super Mario 64 Plus is a fork of the Super Mario 64 PC Port that focuses on customizability and aims to add features that not only fix some of the issues found in the base game but also enhance the gameplay overall with extra options. If you encounter problems with dependencies, ![]() Once you've done all of the above you are ready to compile as normal. Wait for dependencies to install/update, select repo and branch, setup Savable Options to your liking, hit the Download button (select your ROM if prompted), make your desired selections, and click the Compile button. It is recommended that you click Yes when prompted to update MSYS2. (sm64pcBuilder2 is a recommended folder name, but not required).Įnsure you have everything listed in the Requirements section. Simply download at the top of this page and extract the sm64pcBuilder2 exe into whatever folder you'd like Sm64pcBuilder2 is a new GUI version of the previous sm64pcBuilder project reworked from the ground up. ![]() Region: US/EU/JP/SH (Shindou is sm64ex-alo-only for now) - Extension: z64/n64/v64 - Properties: vanilla, NOT extended/hack - Name/location: doesn't matter, automatically renamed and copied by Builder2 when selected What is sm64pcBuilder2?
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